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Artiste de personnage / Character Artist - Iron Man

Electronic Artsil y a 1 jour
Montréal, QC
Niveau intermédiaire
Temporaire

Avantages principaux

Healthcare coverage
Mental well-being support
Retirement savings plan

About the role

General Information

Locations: Montreal, Quebec, Canada

Role ID

213918

Worker Type

Temporary Employee

Studio/Department

EA Studios - Motive Montreal

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

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Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

This is a 6-month Temporary Full Time opportunity working Hybrid in Montreal.

Motive is looking for a Senior Character Artist to help grow our team of amazing artists. Working closely with the Art Director, other artists and partners across the team, you will create high-quality, highly realistic and iconic characters to help deliver an outstanding experience to our players.

Responsibilities:

  • You will sculpt high-resolution characters
  • Create clean game topology, UV’s and textures
  • Work with Production to manage the character art team’s daily activities
  • Work with other departments to ensure the Character art meets the game design needs
  • Work with the Art Director to enhance high visual quality of character models
  • Communicate the visual design of the characters through art specifications, style guides, and reference material
  • You will report to the Lead Artist

Qualifications :

  • 5+ years of experience in a related field
  • Previous character experience within a game production environment
  • Experience with anatomy and fundamental art skills
  • Maya or similar 3D modeling software
  • Intermediate to expert sculpting skills using ZBrush
  • Intermediate knowledge of PBR texture/material workflows
  • Hard surface modeling
  • Experience with Substance Painter
  • Understanding of rigging and skinning
  • Passion for collaboration with other artists, designers, and programmers

We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

About Electronic Arts

Computer Games